
Platform: Nintendo DS™
No. of players: 1 Player
Release Date: January 2010
MSRP: $19.99
Genre: Veterinarian Simulation
ESRB Rating: Everyone
Game Overview
Give Your Pet Friends A New Leash On Life!
Step into the role of a veterinarian as you care for pet friends of all shapes and sizes. Take part in over 30 animal cases created by practicing veterinarians from around the world. Designed for aspiring vets of all ages, players can take part in each animal’s story and control their fate in rich and realistic gameplay.
Key Features:
• Over 30 animal cases created by practicing veterinarians from around the world.
• Over 15 breeds of cats, dogs, rabbits and birds, as well as exotic animals like iguanas and chinchillas.
• Non-medical pet care interaction, including grooming, caretaking and feeding.
• Emergency situations with visual feedback.
• Fellow rescue workers give the player further information on the animals, and adoptive owners call to give feedback on their new pets.
• Robust reward system including trophies, answering machine messages and staff encouragement.
• An increase in case difficulty and number of tasks required to complete a day’s work as the game progresses.
Give Your Pet Friends A New Leash On Life!
Step into the role of a veterinarian as you care for pet friends of all shapes and sizes. Take part in over 30 animal cases created by practicing veterinarians from around the world. Designed for aspiring vets of all ages, players can take part in each animal’s story and control their fate in rich and realistic gameplay.
Key Features:
• Over 30 animal cases created by practicing veterinarians from around the world.
• Over 15 breeds of cats, dogs, rabbits and birds, as well as exotic animals like iguanas and chinchillas.
• Non-medical pet care interaction, including grooming, caretaking and feeding.
• Emergency situations with visual feedback.
• Fellow rescue workers give the player further information on the animals, and adoptive owners call to give feedback on their new pets.
• Robust reward system including trophies, answering machine messages and staff encouragement.
• An increase in case difficulty and number of tasks required to complete a day’s work as the game progresses.
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